
Texturing artist
MAP Systems / Bengaluru
Summary | Details |
---|---|
Experience | 1 - 3 years |
Location | Bengaluru |
Skills | Autodesk Maya, Autodesk 3ds Max ,Z- brush, Mud box and Photoshop |
Job Category | 3D |
Role | Texturing artist |
Salary: | |
Website Name: | http://www.mapsystemsindia.com/ |
Posted Date: | 07/06/2018 |
Job Description: | Understands and creates photorealist textures and maps to 3D objects and renders based on image references. Responsible for the photo realistic quality of the model output Should have worked extensively on complex texturing and is a Subject matter expert. Work diligently within a cohesive team of texturing/rendering Will be responsible, to create photorealistic textures for mapping onto 3-D objects and of the quality of their CG work. Should have understanding of the input files (texture details requirements for different items). Should have worked extensively on complex texturing and is a Subject matter expert. Should have the skills to create textures often from scratch, but may also be created from existing materials. Should have the ability to quality check their own output as per the standards. Adept with all the new technologies and plugins in that space. |