Rajamouli’s Bahubali Movie beats Ra.One & Krrish 3 VFX budgets
Rajamouli’s Bahubali movie is one of the most expensive films and the movie boasts a never-before-heard budget for its visual effects alone.
February 01st, 2014
Bahubali movie visual effects beat the Hollywood movies Krrish 3 and Ra.One. The movie’s VFX budget is going to exceed a whopping Rs. 80 to 85 crores which is more than the budget of most of his previous movies, including Eega and Makkhi in Hindi. In Bahubali movie, the VFX team will create, extend and increase the fictional kingdoms, forts and palaces in all their glory, apart from creating beautiful landscapes. The VFX team will be involved in creating various realistic action sequences, some of which involve animals.
For Bahubali movie, S. S Rajamouli and his team spend nearly a year in pre-visualizing the whole film and the VFX team has already started working on specific scenes which require greater efforts and time. The film stars Prabhas, Anushka Shetty and Rana Daggubati in lead roles, apart from Ramya Krishnan, Nasser, Sathyaraj and Sudeep in supporting roles. M M Keeravani is scoring the music and Senthil Kumar is the cinematographer. Shobu Yarlagadda and Prasad Devineni are producing the film under Arka Mediaworks banner and K Raghavendra Rao is presenting it.
'Bahubali' is being simultaneously shot in Telugu and Tamil and it will be released in Hindi, Malayalam and other foreign languages in 2015.
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Phenakistoscope (1831) A phenakistoscope disc by Eadweard Muybridge (1893).The phenakistoscope was an early animation device. It was invented in 1831 simultaneously by the Belgian Joseph Plateau and the Austrian Simon von Stampfer. It consists of a disk with a series of images, drawn on radii evenly spaced around the center of the disk. Slots are cut out of the disk on the same radii as the drawings, but at a different distance from the center. The device would be placed in front of a mirror and spun. As the phenakistoscope is spun, a viewer would look through the slots at the reflection of the drawings which would only become visible when a slot passes by the viewer's eye. This created the illusion of animation.